Path of Exile 2 is not afraid of much. It has passive trees that look like occult wiring diagrams, bosses that punish blinking at the wrong time, and an endgame built for people who believe sleep is just a debuff.
But apparently even Grinding Gear Games looks at Grand Theft Auto VI and decides: no, thank you, that is a meteor with a marketing budget.
According to PC Gamer’s coverage of Jonathan Rogers’ comments, the Path of Exile 2 game director said the team generally does not build its release schedule around other games — except GTA 6. That one, he admitted, is a “Goliath” he does not want to take on.
The ARPG Calendar Just Got Spicier
For Diablo readers, the interesting part is not that Path of Exile 2 respects Rockstar’s gravitational pull. Everyone respects it. Even demons would move their launch window if GTA 6 parked outside the gates of Hell.
The more interesting part is timing. Path of Exile 2 is still aiming for its 1.0 release before the end of 2026, with its major pre-launch push now moving through the year. That puts it directly in the same oxygen supply as Diablo 4, especially after Lord of Hatred gave Blizzard’s ARPG a much-needed burst of energy.
In other words: PoE2 may be dodging Rockstar, but it is absolutely not dodging Diablo.
Diablo 4 Has the Broader Audience
This is where Blizzard still has the advantage. Diablo is the household name. It is cleaner to explain, easier to jump into, and much less likely to make a new player open a spreadsheet, a browser tab, and a small prayer circle before choosing a build.
Diablo 4 also has momentum right now. The current Lord of Hatred era has brought stronger endgame systems, stranger loot problems, more build toys, and enough seasonal debate to keep Sanctuary’s comment sections looking like public executions.
That matters. When Diablo is healthy, the entire ARPG genre feels bigger.
Path of Exile 2 Has the Hardcore Threat
But Path of Exile 2 does not need to beat Diablo by becoming Diablo. Its threat is different. It is the game waiting for players who want deeper systems, harsher bosses, more customization, and fewer guardrails. It is the darker, nerdier cousin at the ARPG family table, quietly explaining damage conversion while everyone else is still eating.
That makes the 1.0 launch important. If PoE2 lands well, it could become the serious hardcore alternative just as Diablo 4 is trying to prove it has finally found its long-term shape.
GTA 6 Is the Storm. Diablo Is the Rival.
The funny thing is that GTA 6 probably will swallow the gaming conversation whenever it arrives. That is not an ARPG problem. That is an everyone problem.
But after the Rockstar hurricane passes, players will still be looking for their next obsession. That is where Diablo and Path of Exile 2 actually collide: not over trailers, not over hype, but over who can make the loot chase feel impossible to quit.
So yes, Path of Exile 2 may wisely avoid launching into the same blast radius as GTA 6. But for Diablo 4, the message is simpler and sharper: the other big ARPG is coming, and it is not here to be polite.
























