Tuesday, 11 February 2014

Everything you need to be ready for Reaper of Souls



Reaper of Souls is launching in less than two months, and there are several things that you can do to get yourself ready today.

Reaper of Souls main website

Game Changes
A lot is changing with Reaper of Souls; so much so that it would be impossible to include everything in this post. Here is a quick run-down of the major changes you can expect:
  • Paragon 2.0 - Paragon levels are account wide instead of character specific. Each paragon level gives you a point to place in an attribute category. More info here here.
  • Loot 2.0 - Loot is receiving a massive overhaul. Stat rolls on items are being tightened (75-100 vs 1-100) to make more items potentially good for you. Legendaries are receiving unique, build changing attributes. A new Smart Drop system is implemented to make more items that drop relevant to the class you are playing. Drop rates have been scaled back (quality over quantity) to stop the flood of mostly-useless items. Legendaries are also Bind on Account, but can be traded to friends who are within the same game as you when the item drops. There is a 2 hour time limit for the item to be traded, after which it is bound to you.
  • Enchanting - Through the Mystic you are able to re-roll one stat on an item to a potentially different stat. You can alway pick the original stat if the other options presented are worse.
  • Transmogrification - Also through the Mystic, you can change the appearance of your items to that of others, similar to how it is done in World of Warcraft. Rare item skins are unlocked as the Mystic is leveled up. Legendary item skills are unlocked when you identify the Legendary. More info about the Mystic can be found here.
  • Adventure Mode - This is a new mode, separate from Campaign mode, that allows players to freely travel around the world, killing whatever monsters they want. Bounties are optional side-quests that grant bonus rewards for completing them. Nephalem Rifts are completely randomized dungeons with random enemies and random effects that spawn a random boss at the end, creating a unique experience and the chance for some epic loot! You can read more about Adventure mode here.