Monday, 8 December 2014

[Infographic] Ancient vs Non-ancient Weapon DPS + Avg Hit Ranges!

Got bored, decided to calculate the max weapon rolls for the ancient weapons on PTR to prepare myself for some massive disappointment when/if I do finally find one! I made a chart for DPS for the profile min-maxers, and one for Average Hit for the more resource optimizy folks.

As you can tell from the chart, the absolute WORST ancient you ican possibly roll is pretty much exactly a 'perfect' non-ancient weapon. (x+1) The variation of ancient weapons is unfortunately wider than non-ancients. The +30% number everyone has in their mind actually only applies to the damage roll affix's max-max roll. It doesn't affect the base "white" damage of all the weapons and is independant of ias or +% damage. Main stat rolls will add an extra 2-5% more damage depending on your stats.

Some Examples:

  • Ancient Starmetal is +25% higher damage, ~3% more damage from main stat = ~28% upgrade
  • Ancient Krider is +22% higher damage, ~3% more damage from main stat = ~25% upgrade
  • Ancient Incense Torch is +16% higher damage, ~4% more damage from main stat = ~20% upgrade
  • Ancient Furnace is +14% higher damage, ~4% more damage from main stat = ~18% upgrade