Thursday, 8 June 2023

The Controversial Microtransaction Model of Diablo 4


Diablo 4, released on June 6, has stirred up a fair amount of controversy due to the pricing of its in-game microtransactions. Despite the game's overall success, with Blizzard's $70 action role-playing game being declared as the fastest-selling game in the company's history, the in-game shop selling cosmetic items has become a contentious point amongst players​.

The in-game shop features an array of cosmetic items, with no gameplay-affecting items for sale. The pricing of these cosmetic items, however, has raised many eyebrows. For example, the Triune Apostate armour set is priced at 2,500 Platinum, Diablo 4's premium in-game currency, which equates to £20.99 / $24.99 in real-world currency. Furthermore, the Cryptic Hunter mount, which requires a direct payment with real-world money, is priced at £6.39. Even the Three-Fold Nightmare Prestige mount and armour, which costs 1,500 Platinum, comes up to just under £13​​.

An estimate made by a Redditor suggests that if a player wishes to buy all the cosmetics currently available in the shop, it would cost them hundreds of dollars, with the total reaching up to $357 if purchased in the most cost-effective manner possible.

The Diablo community has expressed concern over the expensive nature of these cosmetic items, with some pointing out that the fact armour sets are available for only one class devalues the purchase. However, some players argue that the pricing is in line with current industry standards, comparing the $25 cost for a bundle that includes a skin and a few minor cosmetics to similar pricing in Activision’s recent Call of Duty games​.

The ultimate test of Diablo 4’s monetisation strategy will likely become clearer with the launch of its battle passes. The gaming community is keenly watching to see whether Blizzard is paywalling the game’s best-looking armour sets, or if the base game will also include a wide variety of appealing cosmetic items​​.

Despite these controversies, Diablo 4 has seen a largely positive reception and a smooth launch, with two expansions already in development​1​. The discussion around its microtransactions highlights the ongoing debate in the gaming industry about the balance between monetization and player experience.